Archives for the ‘Anime’ Category

Anime Models : RMS-106 HiZack

Tuesday, February 15th, 2011

Models from Anime series are extremely popular.  Here is a model from the Z Gundam series I built around 1987.

First Laws Of Anime

Wednesday, January 5th, 2011

If you have ever wondered about this weird wonderful world of anime and how it is different from TV dramas, movies, or for that fact the rest of reality;  I present you a list of a few basic laws to guide you through this new world.  This list has been posted previously in various forms throughout the web.   Also, the list is by no way complete because of the every changing world of anime.  However this introduction to the laws governing anime should help all new watchers of anime.

  1. Law of Metaphysical Irregularity
  2. The normal laws of physics do not apply.  In fact the laws often change from series to series.

  3. Law of Differential Gravitation
  4. Whenever someone or something jumps, is thrown, or otherwise is rendered airborne, gravity is reduced by a factor of 4. Also note, some things have been known to “Float” for a few seconds before plummeting to hit the ground, vehicle, or someone in the head.

  5. Law of Sonic Amplification, First Law of Anime Acoustics
  6. In space, loud sounds, like explosions, are even louder because there is no air to get in the way.

  7. Law of Constant Thrust, First Law of Anime Motion
  8. In space, constant thrust equals constant velocity. Therefore, when the thrust stop so does the object.

  9. Law of Mechanical Mobility, Second Law of Anime Motion
  10. The larger a mechanical device is, the faster it moves, Armored Mecha are the fastest objects known to human science.

  11. Law of Temporal Variability
  12. Time is not a constant. Time stops for the hero whenever he does something “cool” or “impressive”. Time slows down when friends and lovers are being killed and speeds up whenever there is a fight.

  13. First Law of Temporal Mortality
  14. “Good Guys” and “Bad Guys” both die in one of two ways – either so quick they don’t even see it coming, or a long drawn out affair where the character gains much insight to the workings of society, human existence or why the toast always lands butter side down.

  15. Second Law of Temporal Mortality
  16. It takes some time for bad guys to die…regardless of physical damage. Even when the “Bad Guys” are killed so quickly they don’t even see it coming, it takes them a while to realize they are dead. This is attributed to the belief that being evil damages the Reality Lobe of the brain.

  17. Law of Dramatic Emphasis
  18. Scenes involving extreme amounts of action are depicted with either still frames or black screens with a slash of bright color (usually red or white).

  19. Law of Dramatic Multiplicity
  20. Scenes that only happen once, for instance, a “Good Guy” kicks the “Bad Guy” in the face, are seen at least 3 times from 3 different angles.

Of Anime and Endings

Sunday, June 13th, 2010

I finished another anime series that I really enjoyed.  The music was great and the character development was good and I generally connected with the characters.   But the ending, it was not that I disliked how the story ended.  Much.  I will not  name the show because I do not want to ruin it for those that have not watch it yet and that is not what this article is about.   Read Article »